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Is the PS6 portable better than the Xbox Series S?

New details on the supposed power of the PlayStation handheld console that Sony has reportedly been preparing for some time.
Known for his leaks about next-generation consoles, KeplerL2 on the Neogaf forum reports new technical details about the PlayStation Portable, which has supposedly been in development for some time. The PS6 Portable will surpass the Xbox Series S in Raster and Ray Tracing. He explains that the machine will outperform the Xbox Series S in terms of Raster (traditional) and Ray Tracing (more realistic lighting effects) displays. Furthermore, its PSSR 3 process will be more powerful than the nVidia DLSS 4.5 used on the Switch 2. As a reminder, Nintendo's console is the only handheld with AI-based upscaling. Even the Xbox ROG Alliance X uses other upscaling solutions. Zen 6 and RDNA 5 architecture for a high-end handheld console. In other words, we can expect high-level graphics quality on this portable PlayStation, whose latest known technical specifications are as follows: • 4 × Zen 6 "high-performance" cores • 2 × Zen 6 LP ("low-power") cores • 16 × RDNA 5 compute units • 24 GB of 192-bit LPDDR5X memory • 135 mm² APU (CPU + GPU) manufactured using TSMC's 3 nm process
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