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Disney and the video industry no longer want 23.976 fps

Representatives of major studios ask manufacturers of TV sets to abandon a technical vestige of another era.

Led by JayDee Vandenberg - director of post-production at Walt Disney Animation Studio - the NoMore2398 coalition is asking TV device makers to drop compatibility with the split frame rate, or 23.976 frames per second. Explanations.

23.976 frames per second, vestige of NTSC

Movies are typically shot at 24 fps, but mostly played at 23.976 fps, a holdover that dates back to analogue broadcasting in NTSC format. Concretely, an image is ignored every 41 seconds, giving rise during the display of the contents 24 fps to a little visible microsaccade but which can be difficult to ignore once it is noticed. This mismatch can also create problems with subtitles and audio synchronization.

23.976 frames per second, a brake on the adoption of HFR

What is more, studios are required to provide at least two versions of their content to be able to be read with all types of material, i.e. increased distribution costs (storage, quality control, transfer, etc.) and memory capacity twice as high. Likewise, among the arguments advocating the abandonment of split display, the obstacle to the adoption of HFR technology due to the complexity and the costs generated by the management of the 23.976 frames per second frequency.

The word to JayDee Vandenberg post production director Walt Disney Animation Studio

"We are asking the electronics industry to start gradually abandoning compatibility with split display rates, so that content is displayed in its original format," explains the coalition. This includes screens, recorders, players and cameras, among others. ”

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